![]() ![]() ![]() The end result should be a capped 30fps experience now running at 60 frames per second - or close to it - with little or nothing else changed in the process. Similar to titles like God of War and Days Gone, the last-gen codebase is updated with the game aware it's running on new hardware, unlocking the frame-rate in the process. ![]() On the face of it, The Division 2's upgrade for next generation consoles should be fairly simple to describe, with wholly predictable results.
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